EW Finnish Panssari list.

By Mitch

Last week a Finnish EW Panssari list was released on forces of war as part of the Barbarossa digital releases.  I’m a big fan of Finnish Panssari lists and I’m very excited about this list. It’s finally a chance to have the T-26s in the period they are meant to be used.  Another thing I like about this is that the armoured lists are confident trained, as opposed to fearless veteran, as Panssari companies were a new introduction at this stage of the war. This makes them much cheaper getting you more hulls.  I think this list provide some great attacking options, and should work well against the current EW infantry domination. I’m looking forward to taking this list to the next EW tournament in May.

So the list itself

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I’ve chosen T-26s as the HQ and one of the core tank platoons.  I like T-26s in EW as they have a great gun with ROF2, AT 7 and FP 4+. While the armour is not great neither is FP in EW.

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The T-28s add some real strength to my armour, they have good armour, good FP and are great assault units with TA2, turret rear MGs and wide tracks.  Plus I really love the models and I’ve been looking for a reason to get them on the table.

The Panssari Christie platoon is included for a few reasons. They are standard tanks with the fast tank rule, so they give me a very mobile unit,  The tank riders make for a great assault unit and the tank still has a great AT7 gun. Not to mention they are one of the coolest models in the Finnish range.

The Jaakari platoon has been included to take and hold objectives.

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For the recce, I would have really liked to take BA-10s, however, I think if your recce has too much firepower you’ll be more focused on using it tit kills things as opposed to doing recce things. Therefore, I’ve gone for the cheaper T-38s to keep their focus on preventing ambushes and lifting gone to ground.

The K/02 guns have primarily been included to smoke and pin.  Also in direct fire they are ROF2 with AT8, so they make great anti-tank guns , which can be really handy when defending.

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Finally the air support, the almighty Fokker CX. I always like to include air support in my list. While it won’t always do something every game, it has the potential to be a real game changer and it forces your opponent to do things differently.

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Overall I think this list has a good balance and should be a lot of fun to play.  It has 3 armoured platoons with 14 tanks all up.  It has recce, artillery, infantry and air to provide a lot of useful support.  I look forward to getting this list on the table.

MOAB 2014 – The little Finnish engine that couldn’t

So with MOAB over, I thought it would be a good time to reflect on the weekend that was.

I ran the Panssarikomppania at MOAB.  Now I did go into the weekend knowing that it was not the strongest list going around but I wanted to try something different.

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So in the end I finished the weekend 21/32 with 3 wins from 8 games, with some really close games, 3 of which came down to the final dice roll.  However, overall I wasn’t particularly happy with my result, however, I did learn a lot from the weekend and had a lot of fun.

So what are my takeaways from the weekend on the list:

 

The list

The Panssari list will definitely struggle to be a competitive tournament list.  It’s a tricky list to defend with when you have to defend.  On day 3 we played fighting withdrawal and Hasty assault and I had to defend both times.  It was very tricky trying to defend a long table edge with the list as there is just not enough stuff to go around.  Particularly when I had to defend against Adam’s lend lease tank horde (so many tanks) in fighting withdrawal.

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So how did each of the individual units perform:

T34-85s

Against the 6 German lists I played they struggled every game.  Playing against king tigers, jagdtigers and panthers made it hard to use these guys, however, they were still able to get some flank shots at crucial times to knock out some big cats.  I also did try to assault infantry with these guys a few times, which didn’t pay off.

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A tough day at the office

T34-76s

These guys did great.  They were able to manoeuvre where I wanted.  They got off tonnes of flank shots.  They got onto the objectives multiple times and overall proved to be a real nuisance to my opponents.  These guys were loads of fun to use.

 

Getting ready to storm the objective

Getting ready to storm the objective

Pak 40s

These guys really did work well in this list.  Next time i’d rather take a short Jaakari platoon over these guys, they just didn’t gel well with the list.

Jaakari platoon with Lauri Torni

These guys rocked, I wished I had taken a 2nd unit of them.  In the 1st game they accounted for 3 King tigers and a Panther.  They were great in assault and tough to shift in defence.

Lauri Torni single handedly taking down a King Tiger

Lauri Torni single handedly taking down a King Tiger

BA-10s

These guys were awesome.  They put out a lot of firepower for a recce unit and a times were able to take objectives by themselves.  1 of them also managed to knock out a Panther after getting into it’s flank.

armoured car ace!!!

armoured car ace!!!

Landsverk

Another awesome unit.  These guys continue to punch above their own weight on the weekend with their excellent firepower. They were great for digging out infantry and combined with the BA-10s where able to clear a dug in infantry platoon off and objective.

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There was some infantry dug in here

76 K/02 artillery

These guys had 1 primary job, smoke, smoke and lots more smoke.  They were essential to the list.  In 2 games I had to attack a King Tiger company and these guys were essential in making it across the board.

Heavy Artillery

I’m really mixed on these guys.  They are essentially to the list as they are the only unit (over than air) that can knock out heavy tanks at range, however, they are a big investment for a tank company and they need to be protected.  However, with the amount of heavy tank companies I faced, they were essential in knocking out the big cats and providing smoke cover to get my tanks across the open.

Artillery set to cover the advance

Artillery set to cover the advance

 

Conclusion:

All in all it was a fun weekend.  I learnt a lot from all my games.  I also got to meet Scott Elaurant, the author of the Finnish lists in grey wolf and get some really good 1st hand tips from him.  I’m looking forward to switching back to the Finnish infantry.  The next tournament coming up is MW and I’m looking to give the Jalkavaki a run.

 

More Finnish artillery

Hey fellow wargamers and hobby enthusiasts

I’ve finished painting my 3rd Finnish artillery battery over the weekend, a battery of 150 H/40 (15cm sFH18) howitzers.

I plan to use this battery in my LW Finnish lists for both my Jaakari and Panssari lists.  The heavy artillery is the best long range anti-tank threat available to the Finns.  The 2+ FP will also be great for digging out enemy infantry when attacking.  I’ve opted for the German guns over the slightly cheaper Russian guns due to their ability to fire a smoke bombardment. Not that I particularly want my heavy artillery firing smoke bombardments, however, having the back up option is nice.  I can include the heavy artillery in mid war but in my opinion it’s to big a points sink.

To paint the guns I continued with the 3 colour camo scheme that I have been using with a slight change.  The colours used were VMC beige brown, VMC stone grey and VMC reflective green.  Previously I had used VMC German camo bright green for the green but from feedback received and some further research, I decided to use a darker tone of green on this battery.

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Finnish Landsverk AA

Hi fellow wargamers

I’ve recently finished some Landsverk AA for my Finnish Panssarikomppania.

I have whitewashed the tanks as I want to keep them consistent with my winter Finns, however, I still wanted to paint the 3 colour camo underneath. Mostly to practice painting camo with my airbrush, but also the base colours still show up even with the whitewash.

The 3 colour camo on the Landsverk was actually Swedish camo colours, which were a combination of brown, green and orange.

 

Step 1- German camo medium brown

Step 1- German camo medium brown

Step 2 - German camo orange ochre

Step 2 – German camo orange ochre

Step 3- Green Grey

Step 3 – Green Grey

Step 4 - Black wash

Step 4 – Black wash

Step 5 - whitewash

Step 5 – whitewash

Step 6 - paint crew

Step 6 – paint crew

Completed platoon

Completed platoon

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Panssarikomppania – evolution of a list part 3 – 1750 pt list for MOAB

Hi fellow wargamers

Coming up this Oct is MOAB, which is the LW GT in Sydney.  MOAB will be 1750 pts and consists of 8 games over 3 days.

I recently used a 1250pt Panssarikomppania at a one day tournament and had a lot of fun playing it.  As such i’m keen to continue using the list and expand it out to 1750 pts for MOAB.

I have come up with the following list to use:
Panssari

 

Below is an outline of what I have included in my list and why:

T34-85s
These guys are the stars of the list. In the games I have played with them so far they have been amazing.
– They are hard to take down with their fearless veteran rating,
– They have a good mix of armour and firepower, and
– They are also manoeuvrable enough to outflank heavy tanks.

T-34/85's in action

T-34/85’s in action

T34-76s
These guys continually punch above their weight for me.
– They are very manoeuvrable with the fast tank and wide track rule,
– They are a great assault unit, particularly with the wide track rule, and
– Like the 34s they have great staying power due to their fearless veteran rating.

T-34/76s

T-34/76s

Jaakari platoon lead by Lauri Torni
A lot of people would upgrade this platoon to have recce. I’ve chosen to save those pts and would rather have a dedicated recce platoon. These guys really have 2 main purposes in my list.
– When I’m attacking they are going to be my ace assault unit capable of taking and holding an objective. Their ability to re-roll skill checks makes them assault monsters.
– When defending, they are great for holding an objective. The 2+ motivation makes them very hard to shift.

Jaakari on the move

Jaakari on the move

Pak 40 platoon with Toivo Ilomaki
This platoon provides me with some additional anti-capabilities and with a good ambush unit if I’m defending. For 10 pts, Toivo is an instant include. He gets to re-roll hits and can never be pinned.  The result of this is people tend to steer clear of his firing arc, making him a great area denial unit. The additional close defence team is their to provide even numbers and make the platoon harder to break.

 

BA-10s
This is my recce unit.  I prefer these guys to be my recce unit opposed to the Jaakari as they are cheaper and can solely focus on denying ambushes and lifting gone to ground. These guys also have a fair bit of firepower with a main gun and 2 machine guns, which also makes them a great threat against infantry and light armoured vehicles.

The platoon

BA-10s

Landsverk AA
This platoon has a dual purpose. Their primary purpose is AA, however they are also great at dealing with infantry and light armoured vehicles as they are mounting a bofors gun.

Light artillery 76 K/O2 guns
This platoon has a very simple purpose, provide smoke cover.

76 K/02 Guns

76 K/02 Guns

Heavy artillery 150 H/40 guns
This platoon will be my best threat against heavy tanks and tanks in general.  They will also be great at digging out infantry when attacking.  I took these over the cheaper Russian heavy artillery as they can still provide me with a smoke bombardment if required.Having the 2 artillery batteries allows me to take advantage of the Finnish artillery special rules.

Overall, I think the list has enough to deal with multiple threats and has the essential tools of anti-tank, Recce, AA and smoke.

I know it’s not the strongest list to use, but it is a lot of fun to play. I like to think it requires some Sisu to use :).

Cube in Flames – 1250 Late War Photo Dump

Mitch and Ross went to the Games Cube to do Late War battle – photos of ours and the other games from a great day gaming.

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Mitch’s defensive line

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Mitch’s Finns in… Finland 

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image Ry takes on Mitch in round 1

Cube 34

  Cube 22

CUbe 21

Cube 17

Cube 16

Cube 15

Cube 13

Cube 12

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Cube 5

Cube 4

Cube 2

Cube 1

Mitch’s Army Showcase on his winter table

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Mitch 2

Mitch 1

Panssarikompannia – evolution of a list part 2 – AAR vs Kampfgruppe Kersher

This weekend, I managed to get another game in with my 1250 pt Panssarikompania versus James and his Kampfgruppe Kersher list.

My list is as follows

 

Panssarikomppania

Panssarikomppania

James’s list is as follows

 

Kersher

Kersher

We rolled up Cauldron for the mission and I got stuck with being the defender.

I decided to keep my tanks in reserve to allow them to come on later and hopefully create some flanking opportunities.  So to start the game I went with my Pioneers, Pak 40s and 1 of the artillery batteries.

 

Preparing the defences

Preparing the defences

Realising my CO would be easy pickings for the Tigers and in particular Kersher, I decided to deploy him in a building (what other than a T-26 could fit in a small building).  This would leave him concealed and gone to ground against everyone except Mr super accurate laser beam Kersher.

Master of hide and seek

Master of hide and seek

James decided to start the game with a tiger, king tiger and of course Kersher, with Kersher holding tank a flank by himself and the other 2 big cats attacking from the other side. Lucky for me but unlucky for James, he didn’t roll the Tiger ace skills he wanted, with lots of Clever Hans rolls.  Unfortunately this continued for James later when his reserves arrived.

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The 1st few turns saw my Pak 40s trying to pick off his tiger at range.  This was not the smartest move, in retrospect I should have left them gone to ground, however, I did get lucky and roll my saves for them when they got hit. My 2iC also got destroyed after being lined up by the King Tiger.  All the while Kersher received plenty of attention from my artillery, who were under strict orders to keep him smoked at all costs.

 

It's raining smoke

It’s raining smoke

By turn 3 my T-34/85s arrived from reserve and got stuck into the flank of the King Tiger, lined up their shots and bang, down goes the King.

We bow to no King

We bow to no King

Turn 4, the 85s continue to show off their cat killing prowess as they take down the other Tiger on my left flank, thus clearing the flank.

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Turn 5, with the left flank clear I swung round my pak 40 covering the left flank to now fire on the right flank where the reserve tigers and hetzers had shown up. I also moved my 35s up into a position to fire some long range shots at one of the reserve tigers to no avail. Also my 76s showed up and effectively went into hiding.  This turn my smoke bombardment failed, allowing Kersher to strut his stuff and take out 1 of my 85s. I think I also lost my Pak 40’s this turn.

Turn 6, My final reserves arrived.  The remaining 2 85s got revenge and destroyed the Hetzer and thus taking James’s company below the break point.

Revenge!!!!!

Revenge!!!!!

Turn 7, This turn finally saw my CO or “Balls of steel” finally get destroyed, after receiving 7 turns of shooting from Tigers and Hetzers.

Balls of Steel

Balls of Steel

James also managed to kill one of my 85s.  The final tank failed his fearless motivation test and departed the battlefield.

Turn 8, The pioneers decided to finish off the game rather then waiting for a failed company check and rushed out to successfully assault Kersher.

The final act

The final act

So overall a 5-2 victory to the Finns.  Unlucky for James he did have a few dice rolls fail him, i also probably made 1 or 2 more saves with my tanks and guns then i should have.

So what did I learn from this game

1) A Panssarikompannia can tackle the big cats

2) The decision to change my original list to include artillery to provide smoke has made a big difference.  Without the ability to fire the smoke bombardments on Kersher I would have been in a world of hurt

3) Veteran T-34/85s are amazing, I’m really falling in love with this platoon.  In 2 turns they managed to take out a King Tiger and a Tiger and completely clear a flank.

4) Against tigers I’d be better off saving my Pak 40’s for close range, at long range, they have a much smaller chance of knocking out a tiger.  Keeping them gone to ground with have meant they couldn’t be shot from long range and will also kept their gone to ground shot if shot at close range.

All in all I’m really enjoying using the Panssarikompannia.  I’m seriously considering expanding the list out to 1750 pts to use at MOAB in a few months.

 

Completed tanks for my Panssarikompannia

I’ve completed the tanks for my Panssarikompannia for the upcoming 1250 pt tournament.  The tanks included are a CiC T-26, 2iC T-34/85s, 3 T-34/85s and 3 T-34/76s.

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HQ tanks

HQ tanks

T-34/76s

T-34/76s

T-34/85s

T-34/85s

 

T-34/85

T-34/85

T-34/85

T-34/85

T-34/76s

T-34/76s

HQ T-26

HQ T-26

 

T-34/76

T-34/76

T-34/85s

T-34/85s

Panssarikompannia – evolution of a list

So I managed to get a couple of games in on Saturday night with my Panssarikompannia that I had previously posted about > Panssarikomppania

The 1st game I played was against Sean and his Irish guards list from Market Garden.  His list had 2 platoons of 2 Shermans and 2 Fireflies, an armoured car platoon and Joe.

The game was over in about 4 turns with Sean taking the spoils. One thing I very quickly learned is AT9 doesn’t kill very much and air very quickly losses targets as your targets tend to get within 16″ of you quickly.

My key takeaways from the game were as follows:

1) KV-1e’s are not the best suited tank to LW tank games, as they lack the mobility and punch to really take on other tanks.  They are better off as an assault tank against infantry

2) Limited air is an overinvestment, as you get too close to your targets quickly

3) Given my tanks rely on flanking, smoke is essential.

4) Since the tanks need to get into the flank, they need to be aggressive and not stall on the way to the objective.

So while we waited for Ross to show up for my game, Sean and I decided to incorporate the above lessons and rewrite my list and come up with specific tasks for each unit in the list as well as an overall plan to use in each game.  So without giving too much away (this is a tournament list after all), I dropped the KV’s and the air, brought in some infantry and something to throw smoke.

Ross and I then got to play a game use my new and improved Panssarikompannia.  Ross was using the 11th armoured recon company from Market Garden.  He had 2 platoons of 2 Cromwells and a Challenger, a platoon of 4 M10’s and a limited typhoon.

Brits holding the hill

Brits holding the hill

We rolled up Dust-up and this immediately proved a problem for Ross only being able to deploy one platoon to cover 2 objectives, while waiting for delayed reserves.  While on the other hand I was able to deploy 3 platoons.  Ross deployed a Cromwell platoon, while I deployed both platoons of T-34s (one on each flank) and my infantry (in the centre).

Finns moving out

Finns moving out

My game plan in this one was simple, rush towards the nearest objective with everything I had and get there before Ross’s reserves could arrive to cause an problems.  Lucky for me this plan went off without a hitch and T-34/76s proved to be highly adept at killing Cromwells, one of them destroyed a Cromwell each time he opened fire.

Typhoon swoops

My key takeaways from this game were:

1) Having an odd number of platoons at small pts is asking for trouble, only being able to deploy 1 platoon to cover 2 objectives is a very quick way to lose a game

2) Being aggressive paid off

Surging to Victoty!

Surging to Victory!

3) Challengers are nasty and will punish you if you put tanks in range of the, ROF 3 AT15 and re-roll to hit at long range is brutal, (lucky for me when Ross rolled 3 hits there was only 1 tank in range)

Challenger Strikes

Challenger Strikes

4) Ross’s typhoon pilot needs to go back to basic training.  Having 6 shots against my infantry platoon and missing every single one of them.

Or just a new pilot...

Or just a new pilot…

Panssari Company – my 1st move into armoured warfare

Coming up in August, Scott Norwood is running a 1 day 1250 pt tournament with the recommendation that you take tank companies.  I’ve decided this would be a perfect opportunity to break away from normal types of lists, which are infantry and bust out some armour.

I’ve decided on running a Panssari company, it may not be the best tank list available, however it has a lot of character with a wide range of captured Russian tanks.

 

The list i’m planning to run is as follows > Panssarikomppania

Given this is a tank themed tournament, I’ve decided to focus on the heavier tanks available to the Finns, trying to fit in as many T-34/85s as possible, with some KV-1es and T-34/76s.  Each of these

tank platoons will need to fill a different role.  I’m still working out those specific roles, however, my initially thoughts are the KVs will hold down the middle will the T-34’s operate on the flanks.  I’ve also included some Pak 40’s with Warrior Korpraali Toivo Ilomaki, to provide me with a nice long ranged threat and hopefully allow me to control an area of the board.  I’ve also added the limited air support, as this is the best asset available to me when it comes to knocking out king tigers.

I think this is going to be a very fun list to play with, however, it will have it’s challenges.  I’m quite worried about facing an Ausbuildings list with all their big cats, as I won’t have much that can hurt them from the front, so flanking and air support will be key in that match up.

I have my 1st practice game lined up with them against Ross at the next Stormtroopers club meet, I will no doubt provide some feedback on how they went.

In the meantime, here are some progress pics of the painting, I’ve decided to do a whitewash to keep them in a consistent winter theme with my Jaakarikomppania. I’ll post final pics up when they’re completed.

 

T-34/85

T-34/85

Group shot

Group shot

 

 

More groups shots

More groups shots

 

Eagle eye view

Eagle eye view

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